#ifndef COOLPOOL_SIMULATION_SIMOBJECTS_RESTINGCONTACTHANDLER_H_
#define COOLPOOL_SIMULATION_SIMOBJECTS_RESTINGCONTACTHANDLER_H_

#include <vector>

#include "Collision.h"

namespace coolpool
{
	class RestingContactHandler
	{
	public:

		virtual ~RestingContactHandler()
		{

		}

		virtual void handleRestingContact(const std::vector<const Collision *> * resting_contacts) = 0;

	protected:

		RestingContactHandler()
		{

		}
	};
}
#endif
